If you've been circling ARC Raiders without committing, your excuse is about to disappear. The PvPvE extraction shooter will be free-to-play for a limited time when its Frozen Trail update goes live on Thursday, October 8.
This isn't a stripped-down demo or a single-map sampler. The free window comes with full access to the game's features for the length of the promotion. For anyone who has spent the past few months watching friends talk about their runs, it's a chance to find out what the fuss is about without paying anything first.
Star Wars Galaxies has been offline for a long time. Its community never went away.
If anything, the long-sunsetted MMORPG has more unofficial homes now than most living games have official servers. Emulators and rogue servers have kept the game going for years, each one aiming at a slightly different slice of the playerbase. So when another project turns up, the obvious question is whether the scene needs it. The Outer Rim, a newcomer that has made its way onto our radar, thinks the answer is yes, and its reasoning is fairly simple: it wants to build things you can't find anywhere else.
Hollowed Oath has reached its 28th patch, and this one gives testers a lot to work with.
The throwback-styled MMO has been steadily filling in its gaps one update at a time, and patch 28 is a meaty one. It brings new talent trees for every class, a test-ready zone, a pass over leveling and progression, better quest guidance, and controller support that is now close to finished. None of these is a flashy headline on its own. Together, they show a game that is starting to look less like a prototype and more like something you could actually settle into.
World of Warcraft Forever wants players to know their class before they log in.
The second part of the game's Class Highlights video series has arrived. This time, three classes that have very little in common share the spotlight: the Hunter, the Mage, and the Paladin. One fights at range with or without a beast at its side. One bends ice and fire to its will. The third wears heavy armour and calls on holy power. A single video covering all three is an odd mix, but the purpose is clear. Forever launches next month, and the team wants players to understand the changes before they roll a character.
Generative AI just won't leave the games industry alone.
Look at this week's batch of business news from the MMO world and its neighbours. Two of the three biggest stories involve gen AI in some form. The third, fittingly enough, is a comic book about humanity fighting off a robot uprising. Whether you find that ironic or just exhausting probably depends on how many AI-related headlines you've already scrolled past this year.
Here's what happened.
Capcom Wants an "AI-Generation Game Engine"
Capcom recently held a tech conference, and the headline announcement was a big one. The publisher plans to turn its in-house RE Engine into what it describes as an "AI-generation game engine." The project carries the codename REX, and Capcom laid out a multi-step plan for getting there.
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