Escape from Tarkov Patch 1.2.0.0 Adds EXFIL Brothers Perks
Escape from Tarkov wants its veterans to babysit.
That is the simplest way to describe EXFIL Brothers, the headline feature of patch 1.2.0.0 for the PvPvE first-person shooter. The name sounds like a Saturday morning cartoon about two tough guys clawing their way out of some cybernetic wasteland. It isn't. It is a system built to get experienced players to drop into raids alongside people who have only just installed the game, and it pays both sides for doing so.
Operators and candidates
The new mode splits players into two groups. Established players are called operators. Fresh arrivals are called candidates. When the two play together, the operator gets a 5% XP boost.
Five percent isn't a huge number on its own. But the feature doesn't stop there.
Candidates get a welcome package that is noticeably more generous. They receive starter gear sets, rare containers and in-game currency right away, then unlock more rewards as they progress. For a newcomer, that is a softer landing than starting with almost nothing.
Operators also have a second, more interesting incentive. Their extra rewards depend on which edition of the game their linked candidate bought. A higher-tier edition means more goodies for the operator. Strip away the branding and this is a refer-a-friend program, one that ties a veteran's payout directly to how much the new player spends.
The rest of patch 1.2.0.0
EXFIL Brothers is the centerpiece, but it isn't the only change in the update. PvE players get improved interactions between bots, which should make AI-controlled enemies behave more convincingly toward each other. High-level PvE players also get a new prestige system, which gives people who have already climbed far a fresh goal to chase.
On top of that, the patch includes a batch of quality-of-life improvements, plus the usual round of bug fixes and balance adjustments. Anyone who wants the full breakdown can find it in the official patch notes.
Why mentorship needs a bribe
It is worth thinking about why a feature like this exists at all. Most multiplayer games already let you play with friends. What they rarely do is give you a concrete reason to bring along someone who is worse than you. Playing with a beginner usually means slower raids and more losses. EXFIL Brothers tries to fix that by turning patience into XP and loot.
The edition-based rewards are where the design gets more pointed. Linking operator rewards to what the candidate purchased makes veterans part of the sales pitch. That isn't necessarily sinister - refer-a-friend schemes are common across online services - but it does mean the system serves the business as much as it serves the community.
Our Take
EXFIL Brothers looks like an attempt to solve a problem every multiplayer game eventually faces: how to keep new players around once the existing community is far ahead of them. Extraction shooters in particular have been fighting for attention lately, from big launches like ARC Raiders going free-to-play to experiments such as a top-down take on extraction shooters. In that climate, turning existing players into recruiters seems like a sensible move.
Still, the details suggest some tension. A 5% XP buff is modest, so the edition-based rewards will likely do most of the heavy lifting in convincing operators to take part. That could push veterans to recommend pricier editions to friends, which some players may find uncomfortable.
It is worth watching whether candidates actually stick around after their starter gear runs out, and whether the PvE prestige system and bot improvements keep high-level players engaged. If both groups find real value here, EXFIL Brothers could become a template other shooters borrow. If not, it may simply be remembered as a referral program with a catchy name.
